# Hey, I’m Flo_12344!
Florent Daerden (aka Flo_12344), I’m a french selft-taught indie game developer working solo on Sizebound, amind-bending puzzle game blending Portal, Superliminal and Q.U.B.E.
# My Journey
I’ve been tinkering with code and 3D art for about 14 years, starting with basic Minecraft mods and Blender/Cinema 4D experiments. In 2018, I pursued a 3D/VFX bachelor’s degree, but programming kept comming back to my mind. School projects forced me to dive deeper in C#, and I fell in love with game dev and programming all over again.
After graduating, I:
- Joined multiple game jams to sharpen my skills and learn more about time limitation, scope creep and more
- Made a simple C++ “engine” as many game dev experimenting and learning graphics programing
- Started working on Sizebound during the GMTK Game Jam 2024 and turned it into a full project after seeing the overwhelmingly positive feedback from other people in the jam
# What I do now
- Developing Sizebound in C++ in Godot for better performance and because I have more knowledge in C++ then C#
- Building YACPPM (Yet Another C++ Manager) to make my C++ projects easier to manage the code should soon be available on github
- Experimenting with 3D tools, graphics programming and more
# My Skills
| Code | Engine | Art/Tool | Other |
|---|---|---|---|
| C++ | Godot | Blender | Game Design |
| C# | Unity | Geometry Nodes | Problem-Solving |
| Rust | Shader Nodes | Project Management | |
| Lua | Software Development |
# Contact
- Discord: flo_12344
- Discord Server: here
- Email: contact@flotterstudio.com